It’s on you to discuss it in advance with him or her, and how your character came to become both magical and roguish before you begin play. The AT is a PrC (Prestige Class), and you can only play one with your GM’s approval (like any class, really). You know the books, classes, races, 3rd party materials, house rules and other parameters that apply, and you can settle on the AT that works best for you and your group better than I can. You know what you can and can’t do in your game. However, if your tank is an ogre paladin, your wizard’s a flumph, and your oracle is a vampiric drow half-dragon, you won’t really stand out at all. A three-armed vivisectionist is a horrifying freak in some games. Few downsides compared to other choices.Ī word about this guide and your options:Īny combination of races, classes and features can work for you, depending on your playstyle and the other people in your game. Green: A good choice, but not necessarily the best.īlue : Very effective. I'm not recommending it, but it's not bad. Orange : Maybe, but there are usually better options. This is a poor option and should be avoided, unless you have it in a scroll or wand, or some other item. The AT is different enough from other classes to warrant a long look. I will follow what has become the standard format for PF guides, and try to dispense with too much wordery. A Highly Regarded Expert's Guide to the Arcane TricksterĪn Optimization Guide for the Pathfinder Roleplaying Game
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